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Xcom 2 remove timers
Xcom 2 remove timers








  • Changing the config from GameCore to LW_OfficerPack.
  • The class this is extending is : class X2Ability extends X2DataSet I don't think that this is true at all, at least it hasn't been in my experience.Īs an example, in the LW_OfficerPack mod, I define a class : class X2Ability_OfficerAbilitySet extends X2Ability config (LW_OfficerPack) One thing I have learned is that if you are extending a class, you must keep the same config and dependson as the original, or the game will ignore your extension. I have no idea what the rules are for it at this point without going deeper into the unrealscript, which will take time I guess.Įdited by traenol, 05 March 2016 - 03:01 PM. This however is a major undertaking and will most likely take months to complete(if myself or someone else decides to do it).Įdit- Apparently my c++ knowledge of the way inheritance works is not completely valid for unrealscript. Something I have been pondering over is working on a full rewrite of the base code that we can change to expose as many static and hard coded data points as possible so modders have a common base they can use as a dependency for their mod to work. but they will be mods that are basically 'highlander'(there can be only one). The class is native, and also cannot be overridden. There is a thread regarding building a custom cooked files to replace the base game functionality that will allow us to modify things like this. This is a static function, and as such cannot be overridden. Please help static function CreateLootDrop(XComGameState NewGameState, const out array LootItems, Lootable LootSource, bool bExpireLoot) No luck either.Īre there some functions that can't be overridden? or am I doing this the wrong way? Once you save your game with this mod enabled, it will no longer be possible to load the save without it.I also found where the function CreateLootDrop is used and tried overriding there. You can find your saves at C:\Users\ Profile name \Documents\my games\XCOM2\XComGame\SaveData If you decide not to restart, it's a good idea to back up your save before you enable this mod. If you stumble upon any bugs or missions types that I've missed, please report them in the comments below.Ī campaign reset should not be neccessary, but it is recommended.

    xcom 2 remove timers

    Notable exceptions are UFO and terror missions.Īs this removes a big element of the game, you may want to crank up the difficulty a notch to compensate. A new War of the Chosen compatible version of this mod is available here:ĭisables the vanilla game mission timer in most non-story missions.










    Xcom 2 remove timers